Input a scenario, and our Stickman AI will animate the tale.
Script Syntax Guide:
{character} - Switch speaking character (use guy1 or guy2)
{character}
[emotion] - Change current character's emotion
[emotion]
(emotion) - Set starting emotions
(emotion)
Available emotions: happy, neutral, sad, think
Example: (happy){guy1}[happytalk]Hey bro! {guy2}[think]Hmm... [sad]Not cool.
(happy){guy1}[happytalk]Hey bro! {guy2}[think]Hmm... [sad]Not cool.